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Old 05-09-2011, 12:38 PM   #1
ljubljana, Slovenia
Join Date: Feb 2008
Posts: 138
hair dynamic rigging question

Hello, I have very simple hair mesh which I want to make it dynamical, so when head is moving, hair moves too.

I tryed used cloth for hair but I didnt get proper result, it was very lagging and probably didnt make right settings...
Now I tryed with dynamic curve and I almost get proper result, but hair goes now over head.
Is there any options to stop hair goes over head?
Also if there is any better option for hair feel free to write it.

Program is: autodesk maya
Target: it will be for real time animation, engine


Old 05-09-2011, 03:32 PM   #2
Jimmy Chow
Join Date: Jan 2004
Posts: 248
Take a look at this:

The idea is to use NURBS planes to model the hair and use nCloth for hair dynamics.
Old 05-10-2011, 04:46 AM   #3
Sacremento, USA
Join Date: Apr 2011
Posts: 278 You'll need Max to use this plugin, however it's one of the best.
Old 05-10-2011, 04:46 AM   #4
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