iPiSoft Kinect Official Affiliate Partner FREE BVH Demo

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  05 May 2011
iPiSoft Kinect Official Affiliate Partner FREE BVH Demo

Howdy Folks,

I am very happy to announce we are now an official partner with iPiSoft.

Please allow us to offer you a FREE 30 Day Demo of iPiSoft for Kinect Mocap Software.

To download the new iPiSoft Demo Click Here http://tinyurl.com/iPiSoft

With I-Clone, Motion Builder and 3D Max support (BVH structured output),

Please see attachment below for 20 new Free Custom Made Motions in BVH format.

From iPiSoft Official Affiliate Partner!

20 FREE CUSTOM BVH FILES Here!

Last edited by Tbones : 05 May 2011 at 02:37 AM.
 
  05 May 2011
Some of them are really nice. I love the Monkey Jumping ;-)

Some of them are unusably wobbly (e.g. the drummer, the guitar player, all the zombies) or have sliding feet.
 
  05 May 2011
Cool Thanks for trying them out and your feedback

Hi Jack,

Thanks for checking out the motions,

Keep in mind that these are just demos and I did not run the Magic smoothing algorithm on all of them.

Can you tell me which program you ran them in?

Thanks and Cheers for your feedback.

Originally Posted by c4d-jack: Some of them are really nice. I love the Monkey Jumping ;-)

Some of them are unusably wobbly (e.g. the drummer, the guitar player, all the zombies) or have sliding feet.
 
  05 May 2011
I tried it with CINEMA 4D R12.

Cheers,
Jack
 
  05 May 2011
Hi Jack,

I am going to run post processing jitter removal on the demo motions today.

I will post the new demo motions when this is finished.

Thanks again for your valuable evaluation and feedback of my products.

Originally Posted by c4d-jack: Some of them are really nice. I love the Monkey Jumping ;-)

Some of them are unusably wobbly (e.g. the drummer, the guitar player, all the zombies) or have sliding feet.
 
  05 May 2011
Cool I have replaced the Jittery motions

Howdy folks, Great news.

The iPiSoft (pronounced "eye pie") Software includes a jitter removal in its software for getting rid of shaky motions in bvh.

The software also has foot tracking feature that will eliminate most of the foot slip issues.

I have replaced the motions that were mentioned above with newer ones.

Download at http://tinyurl.com/20freebvhfiles

And remember if you want to download this software visit.

http://tinyurl.com/iPiSoft

Thanks again and Cheers

Last edited by Tbones : 05 May 2011 at 06:37 AM.
 
  05 May 2011
Hello

i wanted to try the bvh files in max's biped, but they are incompatible..can u plz convert them to be biped friendly ?

Nildo
 
  05 May 2011
BVH biped

Hi Nildo..

In order to use BVH in Max biped you will need to use what is called an MNM marker file.

Once you load the BVH into Biped you can then use the marker file to correlate the bone names in BIPED and then once you save it in biped you will be able to apply bvh files to your biped.

There are some nice tutorials on you tube regarding this.

Let me know if you have any problems or questions...

Thanks and Cheers

P.S. I have attached the mnm file to this message, rename it a s a txt file upon download.

Scan first....!!

Originally Posted by nildoe: Hello

i wanted to try the bvh files in max's biped, but they are incompatible..can u plz convert them to be biped friendly ?

Nildo
Attached Files
File Type: txt MAX.mnm.txt (363 Bytes, 39 views)

Last edited by Tbones : 05 May 2011 at 08:26 PM.
 
  05 May 2011
Originally Posted by ipisoft: Hi Nildo..

In order to use BVH in Max biped you will need to use what is called an MNM marker file.

Once you load the BVH into Biped you can then use the marker file to correlate the bone names in BIPED and then once you save it in biped you will be able to apply bvh files to your biped.

There are some nice tutorials on you tube regarding this.

Let me know if you have any problems or questions...

Thanks and Cheers


[edited to remove competing apps just to be fair]

are you sure?
some other kinect apps appear save 3dsmax biped compatible bvh right from the file menu, so i would really expect this at some point just to be a simple : file save as: biped compatible bvh for the ipisoft app.

i don't have a kinect as yet so cannot test this myself right now with the limited demo version.

just tried to import the sample bvh's from ipisoft you linked to and you are correct in that they do not import and have wrong name errors on importing...if we have to run every single bvh thru a renaming filter/app for every take we make this is going to get a bit tedious after take 74 !!

however quoting the FAQ:
http://www.ipisoft.com/en/wiki/index.php?title=FAQ

Q: What output formats are supported by iPi DMC?
A: COLLADA, BVH, SMD. Also iPi DMC can export BVH optimized for 3d Max Biped, Poser, MotionBuilder and iClone.
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Last edited by cresshead : 05 May 2011 at 09:37 PM.
 
  05 May 2011
Hi Cress,

Im sure, (removed competing products)

iPiSoft does have the BVH Max output, But you still cant just import a bvh into Max biped without theMNM marker file. You only have to load the saved Biped once and the MNM marker lets you import without having to go through that each time.

Its not the same as ipiSoft., Did you get those confused?

Thanks and Cheers


Originally Posted by cresshead: are you sure?
brekel appears saves 3dsmax biped compatible bvh right from the file menu, so i would really expect this just to be a simple : file save as: biped compatible bvh for the ipisoft app.

i don;t have a kinect as yet so cannot test this myself right now with the limited demo version.

just tried to import the sample bvh's from ipisoft you linked to and you are correct in that they do not import and have wrong name errors on importing...if we have to run every single bvh thru a renaming filter/app for every take we make this is going to get a bit tedious after take 74 !!

however quoting the FAQ:
http://www.ipisoft.com/en/wiki/index.php?title=FAQ

Q: What output formats are supported by iPi DMC?
A: COLLADA, BVH, SMD. Also iPi DMC can export BVH optimized for 3d Max Biped, Poser, MotionBuilder and iClone.

Last edited by Tbones : 05 May 2011 at 03:28 AM.
 
  05 May 2011
Originally Posted by ipisoft: Hi Cress,

Im sure, Dont download Brekel. It is virus infected..



Pardon me, but WTF are you talking about ???

Cheers,

J
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Director

Certified Softimage Instructor
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  05 May 2011
Originally Posted by ipisoft: Hi Cress,



iPiSoft does have the BVH Max output, But you still cant just import a bvh into Max biped without theMNM marker file. You only have to load the saved Biped once and the MNM marker lets you import without having to go through that each time.



Thanks and Cheers


http://www.youtube.com/watch?v=5iaH9HxDPS0

it's okay, got your samples working now and have made a short video covering the import setup for 3dsmax.

note for people using 3dsmax some of the sample bvh's do not like you to extract footsteps and if you do so will only import frame 1...changing this back to freeform on the bvh import page will allow the motion to come in okay...just so you know.

youtube video in 3dsmax bvh import setup [should be live in a few mins]
__________________
stee+cats

http://www.cresshead.com
youtube channel:-
http://www.youtube.com/user/cresshead

"zero stones - zero crates"
 
  05 May 2011
Brekel is a skeleton tracker that uses the kinect camera. http://www.brekel.com (it was suggested that you dont download the installer because of a possible ....

I think cress had that and iPiSofts newer software confused.

iPiSoft and Brekel are not the same program.

Originally Posted by 3dtutorial: Pardon me, but WTF are you talking about ???

Cheers,

J

Last edited by Tbones : 05 May 2011 at 03:29 AM.
 
  05 May 2011
Originally Posted by ipisoft: Hi, Im trying to warn you about a virus that is from the Brekel Multi auto installer.

Brekel is a skeleton tracker that uses the kinect camera. http://www.brekel.com (it is suggested that you dont download the installer because of a possible viurus.

I think cress had that and iPiSofts newer software confused.

iPiSoft ad Brekel is not the same program.


just to clarify, i am not confused...i know there are 2 apps, one is open source and one is a commercial app.
__________________
stee+cats

http://www.cresshead.com
youtube channel:-
http://www.youtube.com/user/cresshead

"zero stones - zero crates"

Last edited by cresshead : 05 May 2011 at 09:44 PM.
 
  05 May 2011
Watching Max Biped....

Ok, Im watching, now.

Just know I have updated the files at http://tinyurl.com/20freebvhfiles

And theres also a script that fixes the hands for all the motions upon importing to biped... This is a max issue only.

Thanks and Cheers :oP

Originally Posted by cresshead: http://www.youtube.com/watch?v=5iaH9HxDPS0

youtube video in 3dsmax bvh import setup [should be live in a few mins]

Last edited by Tbones : 05 May 2011 at 03:30 AM.
 
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