Creating a character out of particles.

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  04 April 2011
Question Creating a character out of particles.

Hi all,

Don't dabble much into particles, other than a little bit of smoke and fire, and want to use them for an animation.

What I'm essentially trying to do is have a model but instead of a solid mesh I want it to look like its made out of particles. Kind of like a shadowy being. I haven't a clue where to start with this. Do I build a basic rigged model and "substitute" the particles later? The best example I guess is when a character is made out of water in a movie, except I want more of an ominous black being with red eyeballs.

Found lots of point about disintegrating but I want to keep things "together."
  04 April 2011
Create a mesh for the shape and place the particles inside or on the surface.
  04 April 2011
Take a look at this page (esp. the second part of it).
Note that the "PRT Mesher" mentioned in the end is now available under the name "FROST".
  04 April 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:12 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.