Age of the Dragons :: Production Focus

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Old 04 April 2011   #1
Age of the Dragons :: Production Focus

Hey,

BluFire Studios wanted to show CGSociety how they used Cinema4D and Maya to create the most life-like flying, fire-breathing dragons for this TV production. The modeling and lighting was very convincing and shows what can be done with the right people, apps and time.

Click the image for the story.


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For Editor and features writer, CGSociety; Global Artist Liaison, Ballistic Publishing. Freelance writer, media consultant & digital producer.
 
Old 04 April 2011   #2
One question: as C4D sub polygon displacement was mentioned so often in the article. Is it that much faster than mental ray displacement? or vray displacement?




thanks in advance
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Old 04 April 2011   #3
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