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Old 04-19-2011, 03:41 AM   #1
Julian Howard
Saint Louis, USA
Join Date: Nov 2005
Posts: 522
Points on splines

Is there a way to get at the points (control or otherwise) of splines in Houdini?

Old 04-19-2011, 07:56 AM   #2
New Member
Martin Matzeder
Munich, DE
Join Date: Mar 2011
Posts: 15
hit 2 and You can modify Your points, unless I misunderstood You.
Old 04-19-2011, 11:33 AM   #3
Join Date: Jul 2004
Posts: 32
I hear splines which means either Bezier or NURBs curves.

Turn on the display of points as mentioned above and display the hulls. Both options are exposed on the right side button strip of the viewport.

If we are speaking of NURBs, you can also turn on the display of Breakpoints (knots) but that requires you to open up the Display Options dialog ("d" hotkey in the viewport).

When editing NURBs and Bezier surfaces, you can actually edit the breakpoints directly. RMB (Right Mouse Button) on the Geometry select mode icon in the upper right in the viewport (right below the Object select mode icon at the top right) and choose the Breakpoint option. Now you can select and edit breakpoints.

This option doesn't have a hotkey but you can add one if you are tweaking a lot of NURBs surfaces. Just hold down Ctrl-Alt-Shift as you select the Breakpoint select option on the Geometry select mode icon. The Hotkey Manager dialog pops up and centered on your menu option. Just select a free hotkey for that menu option.
Old 04-19-2011, 11:33 AM   #4
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