Dead Island Trailer - Behind the Scenes

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  04 April 2011
Dead Island Trailer - Behind the Scenes

Learn how Houdini was used by Axis Animation to create lots of blood and gore for the Dead Island video game trailer!

  04 April 2011
I've said it before and i'll say it again, those kids at axis make some sweet cg.. a very talented bunch.
  04 April 2011
They did a really good job. The best character is the father, the daughter is less real than the others imho.
  04 April 2011

i just love this short from top to bottom - exceptional work! plus: houdini's »one-for-all« approach of doing things seems to be superior to other packages which often seem to be incomplete clusters of different and among themselves incompatible approaches...
  04 April 2011
Very good article, I like how they went quite in-depth about the technical side, some very useful information to derive some workflow changes from.
I dabble...
  04 April 2011
nice idea, but I think the animation is really really bad, imho

  04 April 2011
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