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Old 04-14-2011, 05:25 PM   #1
Robert Magee
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Robert Magee
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Side Effects Software Inc.
Toronto, Canada
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Dead Island Trailer - Behind the Scenes

Learn how Houdini was used by Axis Animation to create lots of blood and gore for the Dead Island video game trailer!

Old 04-15-2011, 10:58 PM   #2
Freelance CG artist
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I've said it before and i'll say it again, those kids at axis make some sweet cg.. a very talented bunch.
Old 04-16-2011, 10:20 AM   #3
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Joe Tuscany
Character Development/Senior Character Modeler
United Kingdom
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They did a really good job. The best character is the father, the daughter is less real than the others imho.
Old 04-18-2011, 11:16 AM   #4
...eating vertices
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J. K.
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i just love this short from top to bottom - exceptional work! plus: houdini's »one-for-all« approach of doing things seems to be superior to other packages which often seem to be incomplete clusters of different and among themselves incompatible approaches...
Old 04-18-2011, 11:48 AM   #5
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Daniel Wray
Bsc Computer Animation & Digital SFX
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Very good article, I like how they went quite in-depth about the technical side, some very useful information to derive some workflow changes from.
I dabble...
Old 04-18-2011, 03:05 PM   #6
what sound..
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Philip Hartmann
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Berlin, Germany
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nice idea, but I think the animation is really really bad, imho

Old 04-18-2011, 03:05 PM   #7
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