What is the best form of texturing/mapping

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Old 04 April 2011   #1
Exclamation What is the best form of texturing/mapping

Hello,

Ive been using zbrush and 3d studio max for a number of years. Im at a stage where I am happy with my modelling though i've always steered clear of texturing/mapping.

Im wondering what is the best form of texturing/mapping?
Im currently doing a tutorial on UVW mapping and am having trouble with the 'Seams'.
I see how easy it is to paint the textures on in Zbrush though i worry that this isnt the proper
way to go about it, though i dont have enough experience with texturing to know if that's correct.

If someone has any tips, advice or tutorials on good solid mapping for a beginner that
would be amazing.

Thank you for reading.

Regards,
Glen
 
Old 04 April 2011   #2
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