Problem: Weight Paint Tool - Deformations

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 03 March 2011   #1
Problem: Weight Paint Tool - Deformations

He,

I have another problem. This time it's about skinning and weight painting.







I binded the shoulder joint (red in the picture) to the upper body cylinder, but if I want to change the weights everything is deformed and "runs" straight to the ground/world center.

I tried other binding methods, but it's all the same. There is no chance to change the weight. I only want to influence the shoulder part.
 
Old 03 March 2011   #2
Wink

i have faced it some times.
unbind it. delete history and bind it again by saying "selecting joints" and "closest distance".
it worked for me............
 
Old 03 March 2011   #3
Ok. Thanks. I fixed the problem - somehow. It just disappeared. But I will try your way next time the problem occurs.
 
Old 03 March 2011   #4
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:49 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.