Dominance War V - 3D - Martin Kocisek - God of Emptiness

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  03 March 2011
Dominance War V - 3D - Martin Kocisek - God of Emptiness

Everything in universe is composed of conditions and therefore empty of its own nature. This god is manifestation of this emptiness of things. He can control universes by playing with conditions.

just reserving theme, will start working on this next week, good luck all.
 
  03 March 2011
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  03 March 2011
Pretty crazy theme, very open to wild trippy visions haha. Look forward to seeing what you come up with.
 
  03 March 2011
Lightbulb concept sketch

First thanks for comments and this is my sketch. I wanted capture only main shapes, because I like to invent/design stuff on the fly during modeling phase. its more fun... I'm thinking also to add strings criss crossed between his fingers to capture the web of conditions or/and some mandala shaped weapon. will start model this evening. see you all later.
Attached Images
File Type: jpg concept.jpg (97.1 KB, 101 views)

Last edited by Myers : 03 March 2011 at 11:44 AM.
 
  03 March 2011
edit: just testing how to post images properly...

some modeling for today

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File Type: jpg model01.jpg (97.3 KB, 840 views)

Last edited by Myers : 03 March 2011 at 05:27 PM.
 
  03 March 2011
base mesh modeling progress

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File Type: jpg model02.jpg (96.0 KB, 817 views)
 
  03 March 2011
That's a very interesting way of modeling. I like the likeness compared to the concept in shape and look.
Just wondering why you left some triangles?
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  03 March 2011
hi, thats just base mesh for high poly model. It will be fixed at the end when Ill create final low poly... btw, why interesting ?
 
  03 March 2011
Ahhh I seee... hehe, at first it looked like you would have started ths body out of a plane -> moving to a box and -> adding then the final volume... but my weary eyes played tricks on me anyways good start, I'd like to see what you'll add in ZBrush.
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  03 March 2011
arms added

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File Type: jpg model03.jpg (96.9 KB, 727 views)
 
  03 March 2011
base mesh finished, now going for high poly. as im looking at it now, I probably played too much final fantasy lately

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File Type: jpg model04.jpg (97.2 KB, 695 views)
 
  03 March 2011
Looks like me and you have the same theme.

I made my god a few weeks ago and it was between Emptiness and Nullity, and I went with Nullity. Nullity however is the absence of matter so it is the same thing as emptiness in a way.
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  03 March 2011
hi pavel, as you can see by date of first post I reserved and started this theme two days before you. anyway i dig your work. good luck


edit: also my type of emptiness is not absence of matter, its more like absence of reality in things... its more abstract i guess. anyway i don't think that there'll be problem with similar god names or occupations.

Last edited by Myers : 03 March 2011 at 04:21 PM.
 
  03 March 2011
Then we are all good!

I was looking at your model and I feel that if you want the really large arm parts, then you should balance it out by adding some large leg parts. Large feet or some large floating Armour around the legs?
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  03 March 2011
maybe I scale them down little...
 
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