DezkinTheFoundryChallenge

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  03 March 2011
DezkinTheFoundryChallenge

Hi guys, saw alot of great textures work and was very inspired to post my wip here as well

just want to add some extra details to the model as well as conceptualise the material for the parts




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  03 March 2011
Loss all my data as my hard disk died, luckily mari archive my scene file on a desktop, and this is what i have left, probably gona resulpt the detail double speed or paint the displacement in mari, wohoo.





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  03 March 2011
Still alot of fixes to be made. But anyhow heres the wip








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  03 March 2011
still at look dev stage, tweaking the shaders and textures at the same time.







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Last edited by ccc1985 : 03 March 2011 at 06:00 AM.
 
  03 March 2011
hey bro, congrats on being one of the finalists, good luck for your later part!
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  03 March 2011
hey thanks man, looking forward
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  03 March 2011
could I ask what the program you are using for painting?
cuz this work is phenomenal!
 
  03 March 2011
Hi, i used Mari, its by the foundry , u can check out their product overview here
http://www.thefoundry.co.uk/products/mari/
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  03 March 2011
thanks I didn't know about Mari before, it looks very intitive, it's a nice tool!
thank you bro!
 
  03 March 2011
yes it is, but u need a better graphics card to run it smoothly, and another thing is the layer system, body paint is still stronger at the moment.

hope the foundry can implement the PSD format in it.
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  03 March 2011
Hey, are you aware that the challenge has actually finished?
 
  03 March 2011
yes i saw the winner annoucement a few days ago, it was a nice challenge! Are we all gona have a full mari license for 1yr?
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  03 March 2011
Originally Posted by ccc1985: yes it is, but u need a better graphics card to run it smoothly, and another thing is the layer system, body paint is still stronger at the moment.

.
in general or because of the layer system?

because i would sell my soul for mari's wrap tool in bodypaint.
 
  03 March 2011
layer system, one thing good in mari when you are doing projection painting u can have very high res projection, but bodypaint only can go as high as your screen res
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  03 March 2011
Originally Posted by ccc1985: layer system, one thing good in mari when you are doing projection painting u can have very high res projection, but bodypaint only can go as high as your screen res


That's not strictly true. You can freeze Bodypaint's viewport at any resolution.
 
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