Modelling Muscle Definition

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  10 October 2003
Modelling Muscle Definition

Anyone have any tuts or could make a quick tut with screens on how to model muscle definition?

I am having trouble doing it, not sure how, have tried cutting and extrude/beveling for abs and pecks, but it looks a bit wrong.
  10 October 2003
Hello Gibberish. Well, making muscles in general is no easy task. Certain muscles will require different polygon/edge configurations. Basically, the edges should flow in the same direction as the muscle fibers from origin to insertion. You have to look at an anatomy book to see where the origin and insertion points are for each muscle body. You soften muscles to make it appear as if skin is stretched over them. The bend modifier works well with abs and helps to simulate breathing. I should be putting up a little tutorial on the subject in about a week or so. (My old page is badly in need of an update. )

Post up a pic of your work in progress and I'll be able to help you out in specific areas of the model.
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:37 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.