CGTalk > More Forums > Click Here for: > Legacy - Gallery/Finished Work: 2D, Illustrations and Concept Art (archive)
Login register
  share thread « Previous Thread | Next Thread »
Thread Tools Search this Thread Display Modes
Old 10-16-2003, 07:39 PM   #1
New Member
Creative Director at Portland Studios
Join Date: Oct 2003
Posts: 17

Portland Studios (Photoshop)

So finally I figured out how to put images into the post. Sorry. Anyway, here are a few from Portland Studios. What do you think?

Brannon McAllister
Creative Director
Portland Studios, Inc.
Old 10-16-2003, 08:04 PM   #2
Velk's Avatar
Tobias Roediger
digital film & visual effects
Columbus, USA
Join Date: Jan 2003
Posts: 1,213
Send a message via AIM to Velk
Very nice, I especially like the piraty looking one where the CD look like gold coins. I was wondering though, is that computer monitor a LSD "Liquid Sulfer Display" cause it is giving off some serious yellow rays.

I also really like the "if I were a monster" one where the kid looks evil and the monster shadow looks rather confused, or surprised.
Old 10-17-2003, 12:39 PM   #3
DANKA's Avatar
Daniele Montella
Illustrator, concept artist
Genova, IT
Join Date: Aug 2003
Posts: 385

Only one reply? for these images?
...sometimes I don't understand...
are beautifulst! beautiful color and composition... very professionals!
I love especially the second one and third!


>>>four stars for me!<<<
Old 10-17-2003, 12:55 PM   #4
DANKA's Avatar
Daniele Montella
Illustrator, concept artist
Genova, IT
Join Date: Aug 2003
Posts: 385

I have seen your site!!!
you are fantastic!

Old 10-17-2003, 02:49 PM   #5
Character TD lighting TD
luigi's Avatar
Luis San Juan Pallares
Character TD
London, United Kingdom
Join Date: Dec 2001
Posts: 578
I am agree with danka

this is material for be in the gallery.

love the style nothing to citique.

Last edited by luigi : 10-17-2003 at 02:54 PM.
Old 10-17-2003, 05:21 PM   #6
Registered User
Join Date: Oct 2003
Posts: 3
I like these, too

Maybe they haven't enter here.........
Old 10-17-2003, 05:32 PM   #7
I DUBbbbb
SeŮor Artist
Infinity Ward
Los Angeles, USA
Join Date: Mar 2002
Posts: 324
I enjoyed your site. Very cool work.
Old 10-17-2003, 05:43 PM   #8
New Member
Join Date: Aug 2003
Posts: 22
Send a message via ICQ to LemoNHearT
i really like them,1st 1 very cinematic,2nd 1 is cute n mistery,3rd 1 is very comedy feel.nice randering
IMAGINATION is more important than KNOWLEDGE-Albert Einstein
Old 10-17-2003, 07:00 PM   #9
gmoran's Avatar
Web Developer/ Media Designer - Royal Roads University
Join Date: Jan 2003
Posts: 130
Hey Brannon!

Nice work man!

Checked out the site too, you've got a good group of talented people there!
Are you new, I haven't heard of Portland Studios before?
I'm seeing some cool things coming out of your workshop!

Have You Been FeyStruck?
Old 10-17-2003, 07:07 PM   #10
New Member
Creative Director at Portland Studios
Join Date: Oct 2003
Posts: 17

thanks everyone

Actually we just started up about 5 months ago. Currently, we all either just graduated from college in May---or in the case of Cory Godbey and Chris Koelle are still in college.

I'm trying to find our "tipping point" for public awareness----see if you don't know what that means---Any thoughts on how to promote ourselves?

Brannon McAllister
Creative Director
Portland Studios, Inc.
Old 10-18-2003, 08:17 AM   #11
In Transit
pearson's Avatar
James McClure
Enviro Guy
Join Date: Feb 2002
Posts: 1,455
wow!! really great pics!!

This needs a Plug!!

As for awareness...have you tried Sijun or or EatPoo or ShaneGlines? They are all more 2d focused than cgtalk tends to be. Most of the pros around here are 3d people, while there they tend to be 2d...

Please post more!
Old 10-18-2003, 08:20 AM   #12
New Member
Joseph Rosensteel
Lighting & Compositing TD
Sony Pictures Imageworks
Beverly Hills, USA
Join Date: Oct 2002
Posts: 20
Send a message via AIM to jsteel2001
Amazing work. Composition, color, gesture... wow. It's all there.
Old 10-18-2003, 08:36 AM   #13
Lord of the posts
facial's Avatar
character leader
Join Date: Mar 2002
Posts: 770
Send a message via MSN to facial
You guys works is really cool . I can wait to see your movie.
Keep post up more about your project.
My latest thread
The quick brown fox jumped over the slow lazy dog.
My gallery
Old 10-20-2003, 06:18 PM   #14
New Member
Creative Director at Portland Studios
Join Date: Oct 2003
Posts: 17

How Justin Did the Samauri

I asked Justin to write out some of his methods on the Samauri piece. Here's what he had to say:


Digital Illustration
Justin Gerard

Castle's Fall

While I was in college, I learned to paint in oils. I had an old HOW magazine, that featured a then newer illustrator named Gregory Manchess, who was quickly gaining wild popularity among art directors around the country for his powerful, bold style of realism. I found his work fascinating. It relied heavily on subtlety of idea rendered with flawless compositions and powerful color. I learned everything I could from that magazine and the following article is a reflection of that. So, before I begin I will say that you should really only read the following if you can't get your hands on that HOW magazine. My method is a mere shadowy reflection of this master's work.

I begin with a series of thumbnails, however many it takes to capture the feeling or idea I am trying to convey. Dozens of these tiny drawings go into the creation of a single piece. I will often devote a lot of time to this step because this is really the most critical part of the piece. The thumbnail is where I work out all the compositional problems in my mind. Once the idea is fixed in my mind, rendering it is simple, regardless of its size or the medium chosen to render it in. If I am successful in working out my problems in the beginning I won't have to fight with the piece later on.

This is the most exciting part of the art for me. This is where things are being created from nothing and where ideas that are in my head are taking tangible form on paper. This is where the purple elephants and midget hotdogs come to life. This is the most free and expressive part of the entire project for me. I am limited by nothing but my own creativity.

Once I have arrived at a thumbnail that grabs me I will then transfer it to my final sketch. A sketch for a digital piece should be rendered very nearly the way that you would draft a drawing for an oil painting. I try to work out all the lighting in my head during this step. I donít want to do much shading at all for this type of piece, just the linework and solid shadows are integral. My drawing will generally be completely covered by my digital work, so I donít try to do any finishing work on it unless it is to help work out on paper how I will solve a visual problem later on when i render it digitally.

After I finish my sketch I scan it into Photoshop, crop it and adjust it so that the composition works well on the screen. For this piece I sketched the background independently of the samurai so that i could move the samurai around in an effort to solve some compositional problems in my thumbnail. This ability to arrange a drawing in this fashion is one of the most powerful features of the digital medium.

Now I will begin to emulate Gregory Manchess' methods rather closely. Once he finishes and transfers his drawing to his canvas in oil, he will put a solid layer of acrylic color down on the canvas over the drawing to lock it in and to tone the canvas. This is very important because the color used here will set the mood for the scene. Whether it will be mysterious or powerful, or sad. For Castle's Fall I chose a pale slate blue for the background because I wanted the scene to be a somber, powerful one. To achieve the acrylic over oil sketch effect of Manchess' work, I create a new layer, fill it with the slate blue color and turn it to multiply.

I now work quickly with the Wacom tablet to block in my darks and generally establish my shadows. To do this I create additional multiply layers and use Payne's grey or other analogous colors to block in my darks. Since I am working in an oil style I work dark to light. Eventually I will begin to block in colors in these shadow multiply layers to get a feel for how I am going to render the colors over them. From here on out I generally use a brush of my own design that has the opacity set to pen pressure and rides at about 15% flow and 50% opacity litter.

Once I finish this I create a normal layer and begin to work the background until it is essentially complete. For the background I stick pretty close to a reference shot of some sort. For this piece I stuck to about 4 or 5 different pieces. These were of clouds, sunsets and Japanese castles.
After the background is finished I move on and begin to work the focal point of the picture, which for this piece was the downcast face of the samurai. If this element of the picture does not work, then the rest of the piece will fail. So often I will spend the most time here. This is probably the most exciting part of the piece for me. This is when you begin to see your image take shape. Its like a ghost slowly coming out of the screen.

From here i simply work outward working slowly lighter and lighter. I do not put final highlights in until the very end. I do a lot of color mixing during this stage. The ability to use the eyedropper tool is one of my greatest allies in the digital medium. The ability to pull color and subtlety blend it into other colors is extremely useful. As such I have taken a lot of pointers from John Singer Sargent in how I mix my colors. I will blend a color using a lower opacity of brush until I arrive at what I want and then set the opacity up again to use it. For those of you who will be using Painter, there is an easier way of achieving this by simply using the blender tool to mix your colors. That is by far my favorite aspect of that program. I spend a great deal of time during this stage playing with the piece and building the forms.

Once I have finished this aspect of the art I will make a layer for highlights and finishing touches on the picture. I will zoom in and spend some time refining everything.
Finally I adjust the colors using Hue/Saturation and Color Balancing to resolve any final issues with the color.
Brannon McAllister
Creative Director
Portland Studios, Inc.
Old 10-20-2003, 06:25 PM   #15
olijosman's Avatar
Jose Manuel Fernandez Oli
visual development artist
Blue Sky studios
White Plains, USA
Join Date: Jul 2003
Posts: 747
Send a message via MSN to olijosman

very good color and volume dominion great work
  share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 02:28 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.