Particle don't update on manual connection?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  01 January 2011
Particle don't update on manual connection?


I made ramp for some particle attribute , and input V on ramp is particle age.

Then if i want to make manual connection , i open hypershade , delete this connection i make manual connection , this time to uCoord particle do not update.

Is this bug or...?

I do not want to constantly delete array mapper etc just to change inputs.


Actually nothing changes if you modify flow other way , input ramp in some other node and than to array mapper.

How to solve this?

Last edited by ginodauri : 01 January 2011 at 10:19 PM.
  01 January 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:45 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.