Smc 57 (1.10.2011 - 2.14.2011)

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Old 01 January 2011   #1
Smc 57 (1.10.2011 - 2.14.2011)

Smc 57 (1.10.2011 - 2.14.2011)
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Quote:
- The speed modelling challenges are open to everybody.
- In every challenge you will get a list of items. Pick one and try to model it as fast as possible. If you want, you can do all of them.
- Do not exceed the time limit of the challenge. If you're out of time and still haven't finished, post the unfinished model.
- If you finish before the time limit, spend the remaining time on refining and adding details to your model.
- Focus on modelling. Shading, lightning and "proper" rendering are optional (and thus not limited by time).
- Take as much time for reference hunting as you need.
- When posting your model make sure you post a wireframe of your model. (try to do more then one view of the model).
- You can do any challenge you want. The challenges are not closed when the SMC passes. If you fancy an older challenge, do that.
- For the concept items you have to create your own designs. If possible post the design images as well.




Smc 57 (1.10.2011 - 2.14.2011)
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-Items (3h time limit)-


Bathtub
Bathroom Sink
Bathroom Tap
Toothbrush
Rubiks Cube
Gloves
Frame
Car
Plant
Fountain
Violin
Drum Set
Grenade
Feather
Candle Light
Statue
Eye
Glasses
Hair
Rocket
Neckless
Dices
Roulette
Chess
Crab
Airplane


-Architecture- (Theme // 4h Time Limit) -
Arch
Door
Garage
Bridge
Skyscraper
Castle
Indoor Swimming Hall
Stairs




..
 
Old 01 January 2011   #2
Made the decision this time to make the speed modeling go along side with the Concept 5 session. Just as last time the time limit is very general, 3 hours. I posted the rules above again but the way I see it for me it is ok to post the finished model if you want, just post where you are after the deadline and then in another post your finished model and the time frame that it took.
Model up everyone.
 
Old 01 January 2011   #3
Early 1980s Porsche 924 Turbo

Man, I move like a slug. I don't know why I couldn't get the whole thing built in the three hour limit.

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Old 01 January 2011   #4
Had a go at speed modelling the Puerto Vallarta arch. Took me about two hours. I'll have a go at something more complex soon. I just needed to get back into the habit of modelling.



Wireframe:

 
Old 01 January 2011   #5
First time I ever timed myself for a model. 2 hours. Wires are the way I modeled it and then smoothed each object a couple of times. Modeled in Maya, renders in V-Ray

*Edit: yeah, I don't know what happened there, guess I just don't know how to use the internet, thanks.














Last edited by NTE : 01 January 2011 at 09:50 PM.
 
Old 01 January 2011   #6
And what did you model? ;-)
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Old 01 January 2011   #7
NTE, your stuff is still not showing?


Nice works guys.


I have been working on some furniture and a scene lately, also some gravity settings and such. Hopefully one learns a little here and there.
I tried some different approaches on the grenade, guess it became rather simple in form.

Grenade, 1 hour (approx)
 
Old 01 January 2011   #8
Ok, so apparently twitpic hates cgsociety but those images are definitely there now.

Btw, nice job with the grenades.
 
Old 01 January 2011   #9
NTE, thank you. I can see three of your pictures now, tap and a sink. Very nice job there.


Tried some more on the grenade and made another simple one to try to feel the form a bit more.
I do think some details has to be deeper on a grenade, interesting try to replicate it.
Gonna make a more finished one and see if I can get the detail that I want.
 
Old 01 January 2011   #10
Grenade

Good job everyone! Here's my entry.

Time: ~1 hour
Software Used: 3ds max

First speed modeling I've tried. I'm a beginner, so don't expect anything advanced quite yet.

I'm quite satisfied with the result, though I know some things that i could have done better.
(BTW I clicked on "Tesselate" by mistake and forgot to remove the action, so that's why the poly/wire/face count is "doubled" on the wireframe pics or how to describe it.)

 
Old 01 January 2011   #11
@God-of-Zilla : Chika BOOM! Nice nades.
 
Old 01 January 2011   #12
stavgus, welcome.


roxburry, thank you. yea quite complicated a simple grenade actually, hmm better keep trying to perfect the shape.


Have made some more simple grenade bodies, since I am still within timeframe I thought I could post this one aswell.
 
Old 01 January 2011   #13
This looks like fun I like early aviation and one of the options was an airplane, so I had a go at this one (Hols der Teufel Albatros). It took 3 hours but half of that was me forgetting how to do the basic setup and needing to start again which probably means I should do this sort of thing more often...
 
Old 01 January 2011   #14
I did this one earlier, took about 5 minutes while the coffee was brewing
 
Old 01 January 2011   #15
@Gryshnak : Good job for jumping back into it! Yea...nothing says "Man I can't believe I'm sucking right now...!" like a speed modeling challenge! Welcome to the club.
 
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