CGTalk > WIP > WIP/Critique: Animation
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 11-02-2010, 04:05 PM   #1
New Member
Maple Ridge, Canada
Join Date: Oct 2010
Posts: 3
Robot Walk

I'm currently learning the ropes of animation and I've recently made this walk cycle for an assignment for school. I was wondering if I could get some feedback on it, on what I could push further or perhaps ease up on.

Here it is -
Old 11-05-2010, 03:20 AM   #2
New Member
Maple Ridge, Canada
Join Date: Oct 2010
Posts: 3
would it help if I got playblasts from different angles?
Old 11-05-2010, 11:28 PM   #3
New Member
Tristan Filter
Albuquerque, USA
Join Date: Feb 2010
Posts: 16
One thing I noticed was that your timing appears to be a little awkward. The legs on its right side seem to be off the ground at the same time. If you're trying to make it walk like a dog, the opposite legs are off the ground, not ones on the same side. If its supposed to be like a crab or something similar, the legs move one at a time.
Old 11-05-2010, 11:28 PM   #4
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:30 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.