Canone help with Render Passes in Maya/Shake?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2010   #1
Canone help with Render Passes in Maya/Shake?

Hi everyone,

I have a question that i've been pulling my hair out with for way too long - I've crawled the net and forums but cannot find an answer to what seems like such a simple question.. so any help greatly appreciated. The question is regarding Linear workflow and composing in passes in Maya.

SCENE SETUP
Setting up scene and lights with "mia_exposure_simple" node with gamma 2.2 attached to the render camera.
Get everything looking as desired.
Before rendering, set the gamma to 1
Render out all the passes.

COMPOSITING PASSES
In the composite, the separate passes add up to equal the Beauty pass, where I then add the gamma 2.2 back in.
The Master Beauty pass, which seems the only one affected by the mia_exposure node, also gets the gamma 2.2 node.

If the mia_exposure node only affects the Master Beauty file, how can I make my composited passes have the same treatment in the highlights?

I want to render in passes, but for so long I haven't been able to use it properly because of this one issue, so I always stick to the Master Beauty file, which seems ridiculous..

I am using Shake for composing..

Many thanks for anyone who replies…

Dave

[IMG][/IMG]
 
Old 10 October 2010   #2
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:06 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.