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Old 10-06-2010, 07:14 AM   #1
Sharik
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Mental ray shader with nm and spec

Hi guys,
Does anyone of you know how can i render with mental ray a game asset with a diffuse, specular and a normal map? I have tried this http://www.headus.com.au/samples/norm-MR/ but this technique works for maya's shaders that have a "normalCamera" attribute in the connection editor and mr shaders dont have this. Any suggestions? Thx
 
Old 10-06-2010, 08:32 AM   #2
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Use the MIA shaders.
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Old 10-09-2010, 10:36 PM   #3
Sharik
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Thanks a lot!
 
Old 10-09-2010, 10:36 PM   #4
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