Mental ray shader with nm and spec

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  10 October 2010
Mental ray shader with nm and spec

Hi guys,
Does anyone of you know how can i render with mental ray a game asset with a diffuse, specular and a normal map? I have tried this but this technique works for maya's shaders that have a "normalCamera" attribute in the connection editor and mr shaders dont have this. Any suggestions? Thx
  10 October 2010
Use the MIA shaders.
: my website :
  10 October 2010
Thanks a lot!
  10 October 2010
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