Exocortex is pleased to introduce SlipstreamVX, a fundamentally new way of simulating and rendering both smoke, wind, dust and fire effects in Softimage 2010 or 2011.
Fast Shot Setup and Turnaround
Nothing in the market compares with SlipstreamVX's speed. When you create a simulation scenario and press play for the first time, the SlipstreamVX simulation often plays back at better than real-time speeds, even with detailed simulations.
Deep Softimage ICE Integration
Exocortex co-developed SlipstreamVX with famed Softimage TD Thiago Costa. As a result, SlipstreamVX is designed from the start as an ICE-based simulator that both leverages the power and the flexibility inherent in ICE. SlipstreamVX isn't just a black box simulator that has been made into an ICE node.
Simulation Boxes are Obsolete
SlipstreamVX brings to VFX artists a fundamentally new method of fluid simulation, a method that no longer requires the otherwise ubiquitous and limiting "simulation box." SlipstreamVX simulations can be anywhere in your scene and go anywhere. You can now focus on achieving the simulation behavior rather than how you should place and update your "simulation box."
We understand that a great simulator is nothing if you can't easily render the results. We decided to go further than just providing a render, we made a lightning fast GPU-accelerated renderer so that you can render your simulation results as fast as SlipstreamVX can simulate them. Our new renderer, Fury, can render luminous simulation as well as do near instantaneous density integration. Hassle-free self-shadowing is on the way.
Trial at link.