HMC #26 - Frank Frazetta Tribute - Frazetta Bust

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  08 August 2010
HMC #26 - Frank Frazetta Tribute - Frazetta Bust

Just started this a couple hours ago, thought it should be nice to do this as well. this is a tribute challenge after all.
so just for fun...
I used only move and transpose, it is easier to define mass that way, (3 to 4 levels total).
First I define with box modeling a rough shape, then switch to Zbrush tweak and if I need more loops go back to Maya, add edges and splits where needed and continue that way switching until I find good enough topology for sculpting..



__________________

Last edited by tccin3d : 09 September 2010 at 01:20 AM.
 
  08 August 2010
Update: divide and conquer, first brush strokes...

__________________

Last edited by tccin3d : 09 September 2010 at 01:22 AM.
 
  08 August 2010
Update: (Hair and eyes..)

__________________

Last edited by tccin3d : 09 September 2010 at 01:23 AM.
 
  08 August 2010
Now I finnaly understand who inspired him the most.. an artist draws himself first..

__________________

Last edited by tccin3d : 09 September 2010 at 01:24 AM.
 
  08 August 2010
This is great entry, please do post in the voting thread.
Frank Frazetta Tribute - Post your Final Entry
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

 
  08 August 2010
Thanks Roberto, I didn't spend enough time polishing, so I decided to call it a speed sculpt...
and I did post it on the voting thread..so thanks again for allowing!
Here it is, the final:

Ortho views:

wireframe and levels (~1-8)


custom persp. views:

Beauty:


__________________

Last edited by tccin3d : 09 September 2010 at 01:25 AM.
 
  08 August 2010
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:32 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.