hv fire rendering

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  09 September 2003
hv fire rendering

ok i want to render just a fireball or anything like that. i have loaded the hv presets into layout and the camera is vieweing at it. had put some pionts into he sceane in moeler and applied the hv settings to it in layout. in viper, i see the fire, but when i render the whole thing i don't see anything :(

what must i do to have a correct result?

please help
 
  09 September 2003
Make sure you choose scene preview in viper.
 
  09 September 2003
yes i have chosen scene preview.. i said taht i see the fire in viper but not in the rendered scene
 
  09 September 2003
If you want to send me your scene and objects i'll fix it for you, and post it back.

Lee.
 
  09 September 2003
yes nice offer but i want to have an explanation taht i can do it the same afterwards on my own

but if u want to do so i just need an example: some points in modeler and than hypervoxels applied to this

Mail

thank you for offering
 
  09 September 2003
here's a quick scene.
 
  09 September 2003
I've had something similar when I had the "Near Clip Distance" (Shading/Advanced), set too far.
 
  09 September 2003
wizlon:
thank you for the scene. i hope i can figure out how to make it visible. i'll have a try

thx
 
  09 September 2003
yeah it works. i can also change the hv....

but how have u done it? any special options i have to be carefull of?
 
  09 September 2003
Nothing I can think of, but like Mythingo said watch your near clip distance, check the scale of your scene/objects and change the clip distance to suit.
 
  09 September 2003
well i see. tired it on my own now and everthing worked fine. can't understand why i hasn't worked the first time i tried. crazy.
 
  09 September 2003
HV's tend to do that to me as well...they'd show up in viper and look great but never make it to the render....re-loading the scene or starting MD calculations sometimes worked
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Make 'waves!
 
  09 September 2003
Ditto that.

My learning curve is a little lazier,...

You see the pretty feature scene and figure you can paste it into yours, then it's invisible.
 
  01 January 2006
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