|07-12-2010, 04:38 PM||#1|
Join Date: Jul 2010
Skeleton > Active Rigid Body
So my question is:
I have created a skeleton via joint tool, and made a walking animation.
Now i want an object to colide with him, and i want him to behave like an active rigid body.
Meaning i want the charakter to fly away (with gravity and stuff).
Thanks in advance
|07-12-2010, 04:38 PM||#2|
Lord of the posts
Join Date: Sep 2003
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