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Old 07-11-2010, 10:53 AM   #1
idkfa
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Ludmil Georgiev
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HMC #26 - Frank Frazetta Tribute - Reassembled man

Hello guys,
I'll join with The reassembled man
everybody good luck
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File Type: jpg reassembledman.jpg (72.8 KB, 220 views)
 
Old 07-17-2010, 04:47 PM   #2
idkfa
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my progress so far. still working on the basemesh ...
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File Type: jpg rende1.jpg (90.3 KB, 151 views)
File Type: jpg basemesh.jpg (63.1 KB, 103 views)
 
Old 07-17-2010, 07:02 PM   #3
FabioDona
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Nice forms, very clean model. I think it will work great posed
 
Old 07-17-2010, 10:51 PM   #4
JM-art
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very smoooth modeling...beautifull for a girl like that...great!!
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Old 07-18-2010, 06:01 AM   #5
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Just as FabioDona said,nice and clean
 
Old 07-18-2010, 09:55 AM   #6
idkfa
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thank you guys for your comments, glad that you like
my plan is to make retopo now, to put enough detail for nails and the head, and overall to keep the subdivs low (will try to render this in max). After this making of 3 more faces and some body modifications, and then the poses
 
Old 07-18-2010, 10:17 AM   #7
TheRazorsEdge
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Very nice work on the forms! She looks very Frazetta-ish.

Looking forward to more.

Cheers!
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Old 07-20-2010, 10:17 AM   #8
flioink
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Quote:
Originally Posted by TheRazorsEdge
Very nice work on the forms! She looks very Frazetta-ish.

Looking forward to more.

Cheers!

Same here, ludgidia ,keep it going
 
Old 07-22-2010, 10:06 PM   #9
idkfa
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TheRazorsEdge, flioink, thank you guys for the comments
small update, just finished the topology, hope the poly distribution will work ok with 1-2 subdivs
http://piczasso.com/s.php?s=25cmzes.jpg (300k)
 
Old 07-22-2010, 10:23 PM   #10
FabioDona
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Cool topology

I can be wrong, but seeing from this angle I think you can lower the knee (the upper leg seems too short), and maybe make the arms a little longer
Other than that, it's looking pretty nice
 
Old 07-23-2010, 08:32 AM   #11
idkfa
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Quote:
Originally Posted by FabioDona
I can be wrong, but seeing from this angle I think you can lower the knee (the upper leg seems too short), and maybe make the arms a little longer

yep seems you are right man , thanks for the comment
 
Old 07-23-2010, 09:36 AM   #12
TheRazorsEdge
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Very nice and interesting retopo work! What app did you do that in?

The length of the upper leg might be OK if you just add the fatty tissue pad under the kneecap (which makes it look like the latter has a beard) and a hint of where the tendon crossing the kneecap attaches to the tibia. I don't know about the arms either. You made her joints rather solid and thick (nothing wrong with that), so the look might be deceiving and they might just appear short. Just angling them down to see where the hands end up in relation to the crotch area should answer the question satisfactorily though.

Cheers!
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Old 07-23-2010, 07:49 PM   #13
idkfa
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Quote:
Originally Posted by TheRazorsEdge
Very nice and interesting retopo work! What app did you do that in?

The length of the upper leg might be OK if you just add the fatty tissue pad under the kneecap (which makes it look like the latter has a beard) and a hint of where the tendon crossing the kneecap attaches to the tibia. I don't know about the arms either. You made her joints rather solid and thick (nothing wrong with that), so the look might be deceiving and they might just appear short. Just angling them down to see where the hands end up in relation to the crotch area should answer the question satisfactorily though.

Cheers!

Thanks man, I'll have these suggestions in mind and will post the corrections and some face variations hopefully soon, otherwise the topology was made in max and polyboost 4.1
 
Old 07-27-2010, 08:40 AM   #14
idkfa
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progress on the face No.1, I plan to clone the body and make other three... but first must finish working on the hands, feet and ears
 
Old 07-27-2010, 10:06 AM   #15
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I really like the face ,it`s very Frazetta like now with some of those cat like features
Cheers ,waiting to see more soon.
 
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