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Old 06-08-2010, 05:38 AM   #1
germanager
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Anton Tenitskiy
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Mocap from MotionB to Maya?

Hi, guys.
I want to animate a humanoid character. And I have some mocap data for that.
But, I'm quite nooby in whole question about rigging and animation, though I know the basics.

So I want to do an advanced rig for the guy, but as far as I understand MotionBuilder doesn't understand Maya rigs (IK eg) and I have a dilemma: how do I keep the rig but also animate character with mocap?
I really have a lot of gaps in my knowledge how to operate with MB and mocap, but maybe you can clear that out, plz.
 
Old 07-04-2010, 12:13 PM   #2
switchblade327
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Ryan Duffin
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Why not just do the whole thing in MotionBuilder? It's rig is pretty solid and it's really well tailored to animating on top of mocap data.
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Old 07-04-2010, 12:13 PM   #3
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