SMC 44 (6-2 to 6-16)

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Old 06 June 2010   #1
SMC 44 (6-2 to 6-16)

Quote: - The speed modelling challenges are open to everybody.
- In every challenge you will get a list of items. Pick one and try to model it as fast as possible. If you want, you can do all of them.
- Do not exceed the time limit of the challenge. If you're out of time and still haven't finished, post the unfinished model.
- If you finish before the time limit, spend the remaining time on refining and adding details to your model.
- Focus on modelling. Shading, lightning and "proper" rendering are optional (and thus not limited by time).
- Take as much time for reference hunting as you need.
- When posting your model make sure you post a wireframe of your model. (try to do more then one view of the model).
- You can do any challenge you want. The challenges are not closed when the SMC passes. If you fancy an older challenge, do that.
- For the concept items you have to create your own designs. If possible post the design images as well.


Items (2h time limit)

- a fireplace,
- a koala,
- a notebook,
- a kite,
- a vending machine,
- an albatross,
- an apple,
- a broom,
- a razor,
- a doubledecker bus.


Concept items (3h time limit) - design it yourself!

- belt buckle,
- rim (wheel),
- tabletop lamp,
- guitar,
- anything you want, but it has to be your own design.



Happy modelling!
 
Old 06 June 2010   #2
Vending machine

Two hours. I spent the last 15 minutes trying to light it up inside, and then deleted the horrendous results at two hours in and saved. So a switched off and empty vending machine is what I ended up with.



Btw what do the numbers mean in the titles of these threads? (6-2 to 6-16)
 
Old 06 June 2010   #3
Originally Posted by carlnewton:

Btw what do the numbers mean in the titles of these threads? (6-2 to 6-16)


the date.... from 2nd of June to 16th of June.

See if I can contribute with something tomorrow.... lol
 
Old 06 June 2010   #4
startin with my "at least a model a day" moto i made a lamp
 
Old 06 June 2010   #5
Quote: the date.... from 2nd of June to 16th of June.

Ah, of course! Thanks.

I like it Rafa-el, is that blender?

My first smooth-complex-type creation (not sure if there's a technical term for that!), took me one and a half hours.

Electric razor


Having a second look it looks a little phallic! Never mind :P
 
Old 06 June 2010   #6
heres my fireplace! it took me about 40 minutes i could have spend more on this but im using a mac keyboard and goddamn these things cant map delete on windows...

 
Old 06 June 2010   #7
A notebook, an apple and a razor. I focused on the razor which was around 1.5 hours.
The apple was rather quicky and the notebook aswell.
The notebook has a page from the anime series "Death Note", I hope you guys have seen it?



 
Old 06 June 2010   #8
I forgot the razor, here's some views.
As you can see I really didn't manage to fix everything and it's looser on the backside because I only had one view from the reference. Not a good excuse though haha.
Got a bad cold so this is what I could manage today.



http://i48.tinypic.com/2hppwzm.jpg





_
 
Old 06 June 2010   #9
Looks good you guys! Just remember to post those wireframes
 
Old 06 June 2010   #10
tryed my hands on a double decker but it turned out to be a bit more than I could chew

here it is at about the 1hr 45 mark:





could use a bit more time to add in smoothing groups and tidy it all up but I should really be revising now
 
Old 06 June 2010   #11
Swift3D, that's real impressive, especially with time limit and all. Did you model from only one reference view-point?

Hopefully I will have some time on my hands later this week, I sure wanna try one of those more complex items.

Last edited by whom : 06 June 2010 at 12:23 PM.
 
Old 06 June 2010   #12
thanks

not 100% sure i understand you. This is the reference image I used http://www.traveladventures.org/con...bledecker01.jpg if that's what you were talking about.

and if you were talking about LOD - the front of the model is fairly even but the opposite corner is a little bit sparse for details and the underbelly is a bit blocky. just didn't have the time :(

I'd love to see someone try a koala, I was tempted myself but i'm fed up of soft body at the minute
 
Old 06 June 2010   #13
Took a stab at a wheelrim, 75 minutes for the modelling from scratch and another 30 to fiddle with the setup.



It might look better if fitted into a wheel and car .
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Old 06 June 2010   #14
Originally Posted by Swift3D: thanks

not 100% sure i understand you. This is the reference image I used http://www.traveladventures.org/con...bledecker01.jpg if that's what you were talking about.



ah yea I meant like the one view-point, not sure what you call it? like one perspective view-point? Instead of having 3, front, side and top.....
I Remember I saw that reference previously when I was hunting for some material on google, that doubledecker.
I wanna give the koala or the Albatross a try, always gets tricky with the furry animals though.
Snif I need more mileage with simple models.
 
Old 06 June 2010   #15
Originally Posted by Dunfisch: Took a stab at a wheelrim, 75 minutes for the modelling from scratch and another 30 to fiddle with the setup.



It might look better if fitted into a wheel and car .



The picture is not showing.... at least not for me anyway...
 
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