compositing with Maya

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  09 September 2003
compositing with Maya

This is my first attempt trying to composite an animation using Maya 4.0 and After Effects 6.0 Standard Edition, so if someone could tell me if I am doing this right or not. I am rendering out a background layer like a street corner. Then I am doing a shadow layer for that. these layers are single frame static backgrounds. Then I am rendering out color and shadow passes of my animated objects like cars or people. Then I am rendering out my paint effect layers. My problem is with getting the layering of these to work. Like I will have a car that will be behind the trees when I need it to be the opposite. Can anyone point me in the right direction on what I need to do.
  09 September 2003
Could u post a pic of ur problem, then we can help u out.
Looks like u havent prepare ur stuff well.
If u understand, ur problem is about render ur background think about the compositing at same time.
if u want to put the car behind a tree u should render ur background in two part : 1)the tree 2)the rest of the bg
and if its just a footage u have to make some roto to isolate the tree, the car, the rest of the bg.
I hope that will help if its ur problem.

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File Type: jpg compositeview.jpg (19.5 KB, 39 views)
  09 September 2003
Yea I have been thinking about it for awhile now and I think I have figured it out. I just need to be aware what is going to be passing thru what and layer my renderings accordingly. Thanks for the help.
  09 September 2003
Check out the "Use Background" shader in the docs.

I believe it is what you are looking for
  01 January 2006
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