04 April 2010 | |
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CGConnect Member
Nick Deboar
Lighting TD
AU
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Mental Ray buffers not anti-aliasing transperency
Hey,
I've got a ton of MIA_X_PASSES materials with transparency's (basically 2d flats) plugged into cutout opacity. When i render out the buffers, they have no anti-aliasing around the cutouts. It's really annoying, any ideas? Nick |
05 May 2010 | |
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Expert
portfolio
CGConnect Member
Nick Deboar
Lighting TD
AU
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fixed, used mipmap as the filter.
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05 May 2010 | |
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babak sanayei
Director
Vizual Element
Australia
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Check the alpha channel?
Perhaps you have pre-multiplied turned off. |
05 May 2010 | |
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