Frame lost

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Old 03 March 2010   #1
Frame lost

Hey
have some problems with my render.
I canīt render 1 frame. 3DS Max crash when i try to rendern this frame.

I have a 250 long animation of a Text Fly by.

frame 112


frame 113 i canīt render

frame 114


Is there a way to fake the missing frame in comp ??

I thought i could make it with some frameblending method
here are my result


But maybe there is a better way to do this kind of thing.
 
Old 03 March 2010   #2
Try rendering in regions.
Post your render engine, lihght and material settings(in the right forum) maybe someone can help you optimizing.
 
Old 03 March 2010   #3
most compositing software (like after effects) should be able to interpolate the frame, not blending, but using vector interpolation, it should just work fine for you.
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Old 03 March 2010   #4
Originally Posted by jhorsthuis: most compositing software (like after effects) should be able to interpolate the frame, not blending, but using vector interpolation, it should just work fine for you.

yeah had the same idee but i canīt find this funktion in my comp tool
i can use Combustion or Fusion
 
Old 03 March 2010   #5
Maybe take 2 frames, and then use miscellaneous - time stretcher in fusion. This is what I got.
http://xmages.net/show.php/1226466_yuui.jpg.html
Of course, if you need a more quality result, you should search for some optical flow analysis solution, but I think it won't be cheap. Anyways, this should be enough to prevent from jittering and no human will notice this interpolation.

Last edited by mister3d : 03 March 2010 at 04:12 PM.
 
Old 03 March 2010   #6
sanly you can see it
http://www.youtube.com/user/Sargas0...u/0/lW_S4F0L6oM
or maybe not its hard to tell if you know where to look at.
 
Old 03 March 2010   #7
Teo, looks very obvious.
 
Old 03 March 2010   #8
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