how do i model a female?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  03 March 2010
how do i model a female?

i have tried modeling a female and it comes out 50/50 but i don't want that, how do i model with clean topology. im new and going to school but the teacher does not know about that in a way i can under stand. hope any of you can help.
 
  03 March 2010
Your question is a bit funny, there's no definitive tutorial on how to model a human. What you need is technique and anatomy knowledge. Start with building proportionally correct female or male, no need to worry about making it super realistic.
__________________
 
  03 March 2010
You might want to check out the Topology Research threads. Tons of valuable hints in there.
 
  04 April 2010
Practice

Try having a look at studying a model that already exists. If it's a question of topology you can have a look to see where the edge-loops take you. If it's a question of aesthetics however, the only way to learn how to model people is to study anatomy, have good references and keep trying. It's something that you learn with time and practice.
Good luck!
 
  04 April 2010
Originally Posted by Qwertyjuice: Try having a look at studying a model that already exists. If it's a question of topology you can have a look to see where the edge-loops take you. If it's a question of aesthetics however, the only way to learn how to model people is to study anatomy, have good references and keep trying. It's something that you learn with time and practice.
Good luck!



On a related note: try asking your girlfriend (or female BFF) for some... err.. insights
 
  05 May 2010
Are you making a base mesh first and then importing it into zbrush or mudbox for sculpting? Or are you just trying to use 3ds max/maya/others? How are you starting out? If you explain your pipeline maybe we can answer your question a little better.

All in all though, the most important thing about modeling a character of any kind is to have plenty of anatomy references. My teachers always told me unless I can name every bone and muscle in the body, I better have anatomy books in front of me when sculpting
 
  05 May 2010
Female Modeling help

I have found that learning the subtle differences in a female help to create a very feminine model. Examples- mouth difference, face more smooth not sharp planes,small back of head,
smaller area around rib cage, smaller cross sections in arms, hips wider across front of model,
shorter from side of model, pelvis tilts backwards slightly,etc etc etc. Beauty curves that repeat in harmony. Man appearance is built for strength. Woman's appearance is of beauty and gracefulness.
 
  09 September 2010
Check out WiroŽs tutorials on female body modelling on his site. Quite old, but very good tutorials, although youŽll need to have a firm grip of your modelling basics.

http://www.arildwiro.com/
 
  03 March 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:24 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.