ocean from a distance

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Old 02 February 2010   #1
ocean from a distance

Hello people! Can anyone tell me how to create ocean from a distance without repeating waves look? I am useing maya ocean shader and HOT for maya . Searched the forum and only found tips for ocean with close up waves. Big thanks!
 
Old 02 February 2010   #3
http://forums.cgsociety.org/showthr...=ocean+distance
This may be useful to you.

Last edited by neronicolo : 03 March 2010 at 02:22 AM.
 
Old 02 February 2010   #4
double post

Last edited by neronicolo : 03 March 2010 at 02:06 AM.
 
Old 02 February 2010   #5
Thanks for the fast reply. I looked at the petershipkov tutorial
but still have the same problem, the ocean looks tiled.
New question!

Here is a clip of 300 movie vfx done by scanline studio. How to do that?
http://www.scanlinevfx.com/muc/de/reels-300.html

I am only interested in dinamic of the waves not for the foam, shader or else. Is it done with single maya ocean shader-texture or is it combination of the small and big waves done separately and then combined together in post? I am only guessing! Hope you understood me.
Cheers!

Last edited by loopyen : 02 February 2010 at 01:20 PM.
 
Old 02 February 2010   #6
Never try but do it your self...Make relation between distance from Cam ,frequency & wavelength.
 
Old 03 March 2010   #7
mistake sorry

Last edited by neronicolo : 03 March 2010 at 02:21 AM.
 
Old 03 March 2010   #8
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