FXWars! NUKE!: Daniel Amedoda , Freeform

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Old 02 February 2010   #1
FXWars! NUKE!: Daniel Amedoda , Freeform

Here is my first entry. I have always had a basic idea of how I would go about creating a nuclear explosion in Maya, but this is my first time putting anything into practice, please let me know what you think of my updates.

A Creative Mind
Old 02 February 2010   #2
Video Test

A Creative Mind

Last edited by ParamountCell : 02 February 2010 at 01:17 AM.
Old 02 February 2010   #3
Hey I think this is a nice idea, how does this works?, are you making particles grow along the shape or is it an animated texture?
John Paul Giancarlo
3D Artist | Generalist
Old 02 February 2010   #4
I like the approach, I think the shape needs to be refined though.
right now it's resembling more of a mushroom, then a mushroom cloud.
maybe just a simple torus and cylinder to start with?
Old 02 February 2010   #5
Hey thanks for the replies guys. Still alot of refinement needed. I am using a blendshape in maya and I have animated sprites moving over the surface, pretty simple to set up and render.
A Creative Mind
Old 02 February 2010   #6
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