|01 January 2010||#1|
Join Date: Jan 2010
MAYA on MAC CRASHING!!! HELP!
I've done everything to fix this issue, still Maya on my MAC is crashing on my face! All I'm doing is building a simple model. A polygon and a sphere. After about 1 hour later, Maya crashes.
Crash Report says:
I've done these following:
1. Repair Disk Permission
2. Delete User Preference File
3. Check make sure I don't have 2 AW Dat Files.
4. Memory Ram Test! Ram is fine.
5. Reinstall Maya
6. Delete History regularly
Could this be caused by My Mac Pro?
Can you guys make sure my Mac is compatible with Maya?
I have Maya 8.5 for MAC
MAC PRO (10.4.11 Tiger OS X)
Dual-Core Intel Xeon 2.66 Ghz
3 GB Memory Ram
Bus Speed 1.33 GHZ
NVIDIA GeForce 7300GT Video Card
Could it be the display card?
|01 January 2010||#2|
Lord of the posts
Jos Timanta Tarigan
Join Date: May 2005
not sure about the error but quick googling gives me this:
to sum up i think its hw(memory) problem. your spec looks fine.
|01 January 2010||#3|
Opinions are mine. You can't have them.
Join Date: Jul 2005
you probably need 10.5.2 at least with Maya 2008 or later. You're running 10.4
Also, kernel problems like that are usually bad RAM from my experience. In the system preferences, check your RAM status and see if any are returning errors:
That's just a basic ECC check so if you want to do something more elaborate to test your RAM, try this:
But I would upgrade to 10.6.2 since that video card has problems with 10.5 that were only addressed in 10.6. I'd replace that card though - it's pretty crap for Maya. A Radeon 4870 or GTX 285 will destroy that thing.
edit: sorry, just saw that you did memtest. I think you should get 10.6.2 - it will run Maya 2008-2010 fine and I doubt you'll be able to run future versions on anything less than 10.5.8 but I don't know for sure.
Last edited by cgbeige : 01 January 2010 at 05:02 AM.
|01 January 2010||#4|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|