Rotating problem

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Old 01 January 2010   #1
Rotating problem

Hi everybody, i'll go stright to the point:
actually i'm following a tutorial from Aaron Sims for modeling characters on Softimage but i'm having problem on the beggining steps; it start with a primitive male model, then i have to cut it in half and then go to model>new model, press ctrl+i and then on transform i have to apply an -1 on the X, so the half model duplicates for the mirroring effect (i guess)
the problem start when i try to rotate it. when i press C and rotate it on any direction the right half and the left half of the model get separated.
i dont have idea why this happend, i followed every step.

i would be glad if somebody can help, i dont want to keep stuck on the beggining steps for so long. thanks
 
Old 01 January 2010   #2
The instance/mirroring is only for the creation process and it's only a visual aid. Basically, anything you do on the model will be replicated on the other side, including rotation. What you need to do, is delete the instance altogether, because it was just a visual guide. Now select the one half, and go Model>Modify>Polymesh>Symmetrize. This will make a non-instanced, symmetrical duplicate and weld the two pieces into one, all in one step.
 
Old 01 January 2010   #3
thanks a lot, it worked pretty well
 
Old 01 January 2010   #4
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