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Old 08-21-2003, 11:27 PM   #1
derek7
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particle Id ??

d if I access individual particle ,how can I do?
what is different with particleId and pt[] attribute??
is that the same?
thanks.
if could have a simple example ,that would be better
 
Old 08-22-2003, 05:17 AM   #2
daniel4x
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pt[] attribute??
 
Old 08-22-2003, 01:02 PM   #3
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You should look up the setParticleAttr mel command. That should answer a lot of your questions.

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Old 08-22-2003, 01:58 PM   #4
daniloxl
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Your post is a bit confusing but let's say that you need to read each particles ID ?
Go to particleShape's attribute editor...Scrool to render attributes section and choose "numeric" as particle render type...hit the "current render type" button and by default particleID will be written in attribute name field...now you can see each particles ID in your viewports...you can also type any attribute name to show it's numeric values...(goalU,goalV,velocity...etc)
Maya automaticly adds ID number to each new born particle and thet number can never be shared among two particles...
I don't know if this was an answer to your question but it was a try...
good luck
 
Old 08-23-2003, 09:12 AM   #5
derek7
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thanks for reply.sorry for my confusing post.
now I give a example below:
setParticleAttr -at velocity particleShape1.pt[0:7] particleShape1.pt[11];
What I mean is ? in the pt[?] is the same as particleId ???
thanks .


and this
setParticleAttr -at velocity particleShape1.pt[2] -vv <<1,2,3>>
is right?
thanks
 
Old 08-23-2003, 11:01 AM   #6
MonoPix
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What I mean is ? in the pt[?] is the same as particleId ???
thanks .


YES, it's the same..
 
Old 01-15-2006, 11:00 PM   #7
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