particle Id ??

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  08 August 2003
particle Id ??

d if I access individual particle ,how can I do?
what is different with particleId and pt[] attribute??
is that the same?
if could have a simple example ,that would be better
  08 August 2003
pt[] attribute??
  08 August 2003
You should look up the setParticleAttr mel command. That should answer a lot of your questions.

Software Technical Director @ Animal Logic
Houdini | Maya | Renderman | Shake

There are only 10 types of people in the world: Those who understand binary, and those who don't.
  08 August 2003
Your post is a bit confusing but let's say that you need to read each particles ID ?
Go to particleShape's attribute editor...Scrool to render attributes section and choose "numeric" as particle render type...hit the "current render type" button and by default particleID will be written in attribute name you can see each particles ID in your can also type any attribute name to show it's numeric values...(goalU,goalV,velocity...etc)
Maya automaticly adds ID number to each new born particle and thet number can never be shared among two particles...
I don't know if this was an answer to your question but it was a try...
good luck
  08 August 2003
thanks for reply.sorry for my confusing post.
now I give a example below:
setParticleAttr -at velocity[0:7][11];
What I mean is ? in the pt[?] is the same as particleId ???
thanks .

and this
setParticleAttr -at velocity[2] -vv <<1,2,3>>
is right?
  08 August 2003
What I mean is ? in the pt[?] is the same as particleId ???
thanks .

YES, it's the same..
  01 January 2006
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