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Old 08-21-2003, 10:07 PM   #1
tOd
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Spherize causing my mesh to vanish

I have the scale of the spherize null tied to the rotation of a bone but the problem is when te bone reaches ihts zero rotation it makes the nulls scale zero then my mesh vanishes in the viewport.

Here is the expression so far. Any help would be appreciated.
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Old 01-15-2006, 11:00 PM   #2
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