Point to Surface nConstraint Problem

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  12 December 2009
Point to Surface nConstraint Problem

Hi, I'm completely new to Maya, just coming to the end of my intro to maya class. I'm having issues with my model's clothing.

This creature I designed has what's basically a skirt around it's waist. After doing the ncloth/collider stuff I selected all the verts on the top of the skirt, then shift-selected the model, then i went to nconstraint and did a point to surface.

It seemed to work, but I notice the skirt begin to slip in places when the model walks, and when i set up a turn table to showcase the model the skirt just goes nuts flying out as it slips down. how can i make it so the skirt stays on and isn't so sensitive to the spin of the turn table?

Please help!

  12 December 2009
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