render fur occlusion

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  11 November 2009
render fur occlusion

can someone help me on how to bake the oclusion??? i understand the principle...but don t know how to do...please....
There is a document. But I do not know how to bake fur occlusion in renderman want to know people discuss the issue.

  11 November 2009
That's not occlusion.

Quote: You can know where you are on the hair with the 'v' variable. So in its simplest form this would be something like "Ci *= v;". You'll usually want some control over how much attenuation so make that more like "Ci *= (1 - KAtt * (1 - v));".

You can read a bit more here:
  11 November 2009
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:13 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.