Getting frustrated with this metal texture

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  10 October 2009
Getting frustrated with this metal texture

Hey guys, please help me. This client is making life tough for me. He needs these hardwares (screws). The texturing is giving me a hard time. I got a lot of advice here but the client want to see the screws on a white background. As stainless steel depends on the environments for reflections, how can I then render on a white background? Mike Rhone posted a sample here I can see some reflections on those, but the screws are on a white bg. How did he do that? In PS? The client gave me something he'd rather like as it appears on a white background but not shiny enough (see the image "tube head1.jpg) though he's kind of like something in the one I gave him (see the image 9a.jpg). The problem is, mine (9a.jpg) is too shiny and glossy with colourful environments. It needs some blurring so the reflections would be rather metalic chrome instead of being sharp. But how do I blur it? He needs the colour to be like the image "tube_head1.jpg but with some subtle shininess and reflection. I'm using Maya 2008/MR. I tried Blinn and mia_material. By the way, I will end up animating this for him.

Last edited by nousername : 07 July 2010 at 03:20 PM.
  10 October 2009
wrong forum mate, post it here : WIP/Critique: 3D Stills
"Anyone who has learned how to write, can learn how to draw" (J.G.Chapman)
  10 October 2009
Originally Posted by JuGGerNauTT: wrong forum mate, post it here : WIP/Critique: 3D Stills

Pls which room? Can you give me a link?
  10 October 2009
You need to use anisotropic shading to match the surface of your ones to the reference.
  10 October 2009
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:36 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.