Smooth mesh connection

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  10 October 2009
Smooth mesh connection


Am looking for a script or method to smooth connect 2 objects before I start coding my own:

If you have a cylinder and another cylinder as branch (linked to the main cylinder), how easy can I model 1 object that will represent both cylinders but with a smooth connection?

I need to do more than just 1, so I need to automate it somehow.

I tried blob mesh but it's just not good and some other techniques.

Any idea?

  10 October 2009
Maybe it is a difficult task.
I had tried proBoolean,not perfect.
As far as I know , a logical way is , retopology your new model based on the orginal shape of the 2 objects involved in connection.
Good luck...
  10 October 2009
yeah, too much work, it needs to be automated in a way...
  10 October 2009
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