CGTalk > Techniques > Modeling
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 08-26-2009, 08:45 AM   #1
New Member
Vasco Cardoso
Join Date: Nov 2008
Posts: 21
Bender's Mouth - strange artifacts

Hi. I'm modeling Bender from the Futurama cartoon, and i'm having some trouble with the mouth. I've created a poly sphere and cut it in half, extruding the bottom edges to create the head (which is a cylinder with a 1/2 sphere on top).
When i cut the faces to create the hole for the mouth, this occurs:

How can i fix it, in order to make it look like this?:

Thank you.
Old 09-10-2009, 06:27 PM   #2
INKMAN002's Avatar
Marcus Van Beverhoudt
Join Date: Jun 2005
Posts: 625
Send a message via AIM to INKMAN002 Send a message via Yahoo to INKMAN002
Im not sure i understand what your having a problem with.

but rather than cutting faces wouldnt it be more efficient if you extruded them then deleted the unnecessary faces? that imo would make better edgeflow and less work for you.
Old 09-10-2009, 06:27 PM   #3
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:43 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.