|08 August 2003||#2|
Join Date: Mar 2002
From the help file:
Controls how much you can see through the particle cloud. It is a color, so that you can control the transparency of the red, green, and blue channels separately. To make the cloud more opaque, set transparency to be darker. To make the cloud more transparent, set transparency to be brighter.
Similar to transparency; it controls how dense the cloud of particles appears to be, and therefore how much of the background can be seen through it. Increase this value to make the cloud more dense.
Specifies a scaling factor applied to the transparency of the particle cloud. You can connect a 3d texture to it in order to give some internal texture or shape to the cloud beyond what it gets from the particles
~ Jared Martin
Maya, 3Delight, mentalray, Maxwell Render, ZBrush
Photoshop, Fusion, Vegas Pro, Syntheyes
|01 January 2006||#3|
Join Date: Sep 2003
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