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Old 07-05-2009, 10:12 AM   #1
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ha noi, Viet Nam
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Posts: 17
mirorr transform ( symmetry )

i have a shot gun model in max . i import to zbrush and i don't sclup it when i use mark

it is asymmetrical
.help me
Old 07-21-2009, 09:42 PM   #2
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Olivier Thériault
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It's probably because your model isn't centered on the X axis in max. You can activate "L.Sym" in zbrush and it should fix the problem.
Old 07-21-2009, 09:42 PM   #3
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