mi_car_paint_phen with mia material causing strange artifacts

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  06 June 2009
mi_car_paint_phen with mia material causing strange artifacts

When I have an object with Car paint shader next or overlapping with an object with a mia material I get some strange blooming effect, do any one of you now what is causing this and how can I fix it.

I've attacheda link to an image of a scene demonstrating this, it was rendered with mental ray with no GI, I have only one Area Light and the default light is turned off.

  07 July 2009
This has been discussed before.

Try turning off "export post effects" in your render globals.
  07 July 2009

thanks a lot leif3d I tried searching the forum but couldn't find anything on the subject. Disabling post effects worked perfectly.
  07 July 2009
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