recreating blendshape targets from mesh

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Old 06 June 2009   #1
recreating blendshape targets from mesh

hello all!

i was wondering as i remember that there is *but cant remember where to find it! a mel script that allows for the creation of the previous target shapes from the original mesh.

please advise where i can get this script, as it is very important at the moment for a
mesh that i want to create out all the blendshape targets and make some changes again...

thanks in advance,
Litewaves
 
Old 06 June 2009   #2
documented for posterity---

its called extractBlendShapes

search and ye shall find

litewaves.
 
Old 06 June 2009   #3
I like this one

http://www.highend3d.com/maya/downl...er091-2443.html

Its pretty old now, but last time I tried it still worked.

-- David
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Old 06 June 2009   #4
I use this mel too...

Though sometimes when you screw around you get awesome Polish names in your scene...
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Old 06 June 2009   #5
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