Help on hypervoxels...

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  07 July 2003
Help on hypervoxels...

Does anyone know how to make the motion path for this


i did a spline and exported it as a motion path, but i could only make one letter play

thanx in advance
  07 July 2003
yes, that´s it Justin,

but i havent Aura!

Is there another way of do it?

huge thanx.
  07 July 2003
Do you want the particles or the particle emitter to follow a path (spline curve) ???

1. Particle emitter follows a path:
Curve constrain the emitter (motion, add modifiers, curve constrain) to the spline curve !

2. Particles follow a path:
You need to constrain the fx_wind (wind mode path) to the spline curve and the fx_wind needs to effect your particle emitter…

see you on icq
VFX Alliance Limited
  07 July 2003
thanx a lot Robin

cya in a bit
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:46 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.