Help on hypervoxels...

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Old 07 July 2003   #1
Help on hypervoxels...

Does anyone know how to make the motion path for this

effect???

http://www.newtek.com/products/ligh...xels_smoke.html

i did a spline and exported it as a motion path, but i could only make one letter play

thanx in advance
 
Old 07 July 2003   #2
Hi there,

Your probably looking for this,

http://www.newtek.com/products/ligh...der_export.html

Cheers,

Justin W.
 
Old 07 July 2003   #3
yes, that´s it Justin,

but i havent Aura!

Is there another way of do it?

huge thanx.
 
Old 07 July 2003   #4
Do you want the particles or the particle emitter to follow a path (spline curve) ???


1. Particle emitter follows a path:
Curve constrain the emitter (motion, add modifiers, curve constrain) to the spline curve !

2. Particles follow a path:
You need to constrain the fx_wind (wind mode path) to the spline curve and the fx_wind needs to effect your particle emitter…



see you on icq
robinson
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Old 07 July 2003   #5
thanx a lot Robin

cya in a bit
 
Old 01 January 2006   #6
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