cat+human+horse=........

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  07 July 2003
cat+human+horse=........

hi all!!
i work on new project...i go to finish this one(not like previous works)
amm....here what i done until now:




and here the sketch:
http://members.lycos.co.uk/pitpoot/scan0001.jpg

i do the sketch only to see how the character will be look like more or less and no to use it for refrence.

so what you say?
 
  07 July 2003
I seems to be comming along alright, but there are a couple of things that I'd like to mention.

1 - There needs to be more definition around the eyes. They seem to be very bland. The eyes are one of the most important parts of a character. Its what shows alot of expression when animating. The eyes you have look very "droped in place and called good enough" look to them.

2 - I don't like the ears. To be that sharp and pointed it looks like they would be made out of steel. It doesn't have a fleshy look to them.

Anywho...these are my humbled opinions

Riptyde
 
  07 July 2003
ok i will try to fix it.

edit: i forgget to say thank you.....so thank you

Last edited by ofir3dvb : 07 July 2003 at 07:53 PM.
 
  07 July 2003
ok i work on the model and this what i do....


 
  07 July 2003
Hi,

I agree with Riptyde's comments. The catlike mouth and nose looks very good but the rest of the head look "vague". Think about how cheek bones, brow ridge and other skull structures and the muscles that overlay them would affect the shape of the head.
 
  07 July 2003
It looks like you've worked on the ear a little more now, but in the wireframe it looks like you just took 1 vertex and yanked it to the side. If its supposed to have features of a cat shouldnt the eyes be bigger?
I also the head looks too wide, and theres a very 'sunken' look where the cheeck bone should be.
But having said that, theres nice detail in the ear. Maybe you should get more reference pics? that would probably help.

(Wheres the horse?)
 
  07 July 2003
thanks guy's i will work on him/

the horse......i don't start yet.... hehe
 
  07 July 2003
i will back to the face\head later becouse i have special date to finish it and i want to start to work on the body so here is the start(ammm don't worry i will do the abdomen and the back muscle):



 
  07 July 2003
oh.....thank you guy's again about the advice to improve the head and the cheek bone i really work on it.

and another update:
 
  07 July 2003
WARNING: please post proper wireframes that are outlined inside the rules. http://www.cgtalk.com/showthread.php?s=&threadid=70610

rendered wireframes are ugly, bad for your eyes and your health.

this is the kind of wireframes we expect to see.
straight from the viewport, they are much easier to read.

http://ambient-whisper.cgcommunity....IP/Orc-wire.jpg

cheers.
 
  07 July 2003
ok sorry....and sorry on the quality.

 
  07 July 2003
You really need to get a heap of reference pics and basically start over... Even though you are making a fantasy creature, you have to make sure that it gets some sort of believable anatomy. This character has none of that.
__________________

xenomata

Be indiscreet - do it continuously.
 
  07 July 2003
amm....but i do that according to reference...
but if you say so.....i will start over...
thank you.
 
  07 July 2003
ok i start over and for now it look like that(it batter?):







and wire:

 
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