quick question about using 2 or three lens shader at the same time

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Old 05 May 2009   #1
quick question about using 2 or three lens shader at the same time

from the manual
Currently the UI only supports connection of a single lens shader to the camera. In general, the mental ray render core supports a series of lens shaders that are executed in succession.


if i understand corectly it's mean that right now in maya 2009 . i cant assigne 2 lens shader at the same time ?

example :
mia_lens_bokeh


+

mia_exposure_photographic


any work around ?
i would like to avoid to do it in post

any help is very welcome
 
Old 05 May 2009   #2
Have a look here.
This was for 2008, but you should be able to make it work in 2009.

-- David
__________________
http://www.djx.com.au
 
Old 05 May 2009   #3
awesome
thank you
the stuff on your webpage is a great resource
 
Old 05 May 2009   #4
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