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Old 05-10-2009, 08:06 AM   #1
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Lighting symmetrical object problem, please help.

I am lighting a symmetrical building, after lighting one side. I group all my light, mainly spotlight and area light, and I scale the group X axis, -1. But when I render out I found the lighting gone crazy and I try to look through selected all individual light, they are seems pointing in crazy direction.

any other way that i could mirror my light in the correct direction? Can the light be scale?

Thank you.
Old 05-10-2009, 08:06 AM   #2
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