|04 April 2009||#1|
3d max lighting based on colour theory
hi mates one query i hope it gets solved
when u change lights colour to pure rgb 3 diff pure colour and put it on a white plane u can c secondary colors but when u make 3 spheres of rgb colour and put lights on it red on red u can c but cant c when u put r on green and blue same as green on green and blue on blue y does dis happen can any1 tell me
|04 April 2009||#2|
Light ist not added but it is multiplied on the surface.
light * surface = result
r,g,b * r,b,g = r*r, b*b, g*g
white light on white surface = white result
1,1,1 * 1,1,1 = 1,1,1 = white
white light on red surface = red result
1,1,1 * 1,0,0 = 1,0,0 = red
red light on white surface = red result
1,0,0 * 1,1,1 = 1,0,0 = red
red light on green surface = black
1,0,0 * 0,1,0 = 0,0,0 = black
yellow = red+green in rgb
yellow light on green surface = green
1,1,0 * 0,1,0 = 0,1,0 = green
i hope u c what i mean an it does help u a little.
|04 April 2009||#3|
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