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Old 04-08-2009, 01:28 AM   #1
MattU
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Matthew Sperandio
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MattU's Sketchbook

Heres a few of my sketches for you to enjoy.

Skelator: Sorry Gary couldn't give up that bone look, but thank you for help.


Mask Rider


G-Bot


Forgotten Robot


Danger within the Fog.

Last edited by MattU : 04-09-2009 at 01:56 AM.
 
Old 04-08-2009, 03:59 PM   #2
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Ogre





Rhino King


Torcher




Freak Show

Last edited by MattU : 04-13-2009 at 05:23 AM.
 
Old 04-13-2009, 05:49 PM   #3
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Thumbs up Some feedback

Hey there, your work seems as though it is envisioned in a very flat sense. Really try to wrap your head around the FORMS and 3-dimensional attributes of whatever it is you are drawings. Rather than drawing the outline of the body parts, strive to draw the internal shapes and curvature of surfaces.

To take it further (or at least to help convey the 3-dimensional aspect) you should also consider the light source for the scene. Without light/shadow we cannot define a shape; so image the light source casting and paint in the shadows and highlights as though they are wrapping around the form. (this will help you better comprehend your own creations place in a REAL 3d world). when it comes time for coloration consider that shadows are "cooler" not just "darker"... this will help the form come through better when coloring.

to sum up:
Consider the form in 3D! -draw with depth
Consider the lighting for the Illustration! -helps keep your mind thinking about the 3-dimensionality of your creature/character/environment
 
Old 04-15-2009, 01:52 AM   #4
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Thank you Andrew for the helpful feedback. Yeah Gary says I have a bad habit drawing everything flat and l ruin my art with too much attention to detail. Its a hard habit to break.
 
Old 04-23-2009, 03:30 AM   #5
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Heres more




Last edited by MattU : 05-03-2009 at 04:48 PM.
 
Old 05-03-2009, 04:46 PM   #6
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Old 05-11-2009, 02:15 AM   #7
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Star Wars Steampunk

This is the idea I had for Star Wars Steampunk. I chose C3PO, because to me he is the most useless character and pretty much has no purpose besides standing around and complaining all the time. So I gave him a purpose by making him a giant guard bot. A much needed upgrade!!! I hope you like, enjoy!!!




Other Topic sketches





Sketch topic "Spring"


Last edited by MattU : 05-18-2009 at 06:55 PM.
 
Old 05-18-2009, 07:17 PM   #8
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Study of the torso and overall body. I sketched this sculpture in an art shop then modified it in PS. I figured I'd be a nice guy and not embarrass Herc because of his obvious reason. Blame the sculpture Herc.
(Hero Hercules)




The Seed




Hey guys this was for a topic. "I would like some feedback on my sketches if you don't mind. "


Last edited by MattU : 05-30-2009 at 01:20 AM.
 
Old 06-08-2009, 08:20 AM   #9
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Here are some more.














Last edited by MattU : 06-15-2009 at 02:50 AM.
 
Old 06-29-2009, 09:52 PM   #10
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DS "Hero for Hire"

 
Old 06-29-2009, 11:24 PM   #11
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Hey Matt- you seem to be getting better keep it up! Your monochromatic studies have better form than your color sketches... this is not uncommon. Color theory and lighting take years to understand and use correctly...for just starting out it might be better to continue doing sketches in black/white. You can easily apply color to greyscale images in photoshop using 'color' layers if you want. Also, i would recommend sketching from reference....people, metal objects, environments...everything really. You have good ideas, just keep studying and learning...and more progress will occur.
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Old 06-30-2009, 02:08 AM   #12
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Thank you Rabid1 for your helpful feedback . Yeah I noticed that most if not all of my B/W art looks better than any of the ones with color. I will work more with blacks and whites on future projects. Funny you mentioned using reference material, because I actually used some reference for the armor and then put my own spin to the design of the armor. As for the coloring part, do you have any tips on making better artwork with colors or do you think I should just work up from grey scale and then maybe lay some color down on another layer, like you said before?
 
Old 06-30-2009, 02:32 PM   #13
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Hey Matt, the armour in your last image looks pretty good...more 3-dimensional and you paid more attention to the lighting. The more you practice the more you will understand the elements of any sort of sketch/speed paint -like lighting, reflectivity, soft/hard shadows, hue/saturation and so on. In regards to using reference: keep studying anatomy and human form, maybe do photo-copy paints, copy master works, draw/paint from life....all this will help your overall understanding and ability to execute good technique. I wouldn't completley abandon color... but maybe try the monochromatic stuff for a while...then work into using color more. Hope some of this helps....


Also for color, here are a couple theory links-
http://www.huevaluechroma.com/011.php
http://forums.cgsociety.org/showthr...593#post2500593
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Old 06-30-2009, 08:20 PM   #14
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Rabid1 Thank you!! The information from the links help me out alot. Again, Thank You!!
 
Old 07-09-2009, 09:13 PM   #15
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Been working hard Enjoy!!

DS "Red Knight"



Personal Work
"Witch Hunter"
 
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