Can you characterize a custom rig?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 07 July 2003   #1
Can you characterize a custom rig?

I was wondering if anyone knew if it was possible to characterize a model with a custom rig. For example, I know that it is possible to characterize a normal rig and then add more controls (such as a tail). Would it be possible to make the rig (with the tail) only once, and then tell MB to save this rig? Then, if I had another character with a tail, I could simply characterize the model with the my rig (not the standard biped rig)- so that I wouldn't have to rig a tail for the character- it would be done automatically.

Did that make sense? Is this wishful thinking?
Thanks a bunch!
 
Old 07 July 2003   #2
Hi Mechis,

Currently, there is no way to create 'custom rigs' that you can template and re-use in Motionbuilder.


Cheers,
__________________
..
.....
Curtis Garton
Product Manager
Autodesk Media & Entertainment
.....
..
 
Old 01 January 2006   #3
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:52 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.